Перечень команд в CS:Source
Наименование
команды/переменной Категория Описание
+attack Action primary fire
+attack2 Action secondary fire - special action
(zoom, burst fire, silencer)
+back Action move backwards
+duck Action crouches
+forward Action moves forward
+jump Action jumps
+klook Action enables the keyboard to look around
+left Action strafes left
+lookdown Action looks down
+lookup Action looks up
+mlook Action enables mouse to look around
+movedown Action moves player down - *climbing down a
ladder, swimming down
+moveleft Action strafes left
+moveright Action strafes right
+moveup Action moves player up – *climbing up a ladder,
swimming up
+reload Action reloads current weapon
+right Action strafes right
+speed Action forces player to walk if 'always run'
is enabled
+strafe Action strafe modifier - while this is held down,
use direction keys to strafe in different
directions
+use Action uses an item - such as a defuser, c4
+zoom Action Zooms weapon (if available)
cl_autowepswitch Action Automatically switch to picked up
weapons (if more powerful) - * 1 is
'on', 0 is 'off'
chooseteam Action Choose a new team
drop Action Drops current weapon
force_centerview Action forces the player's view to look
straight ahead
impulse 100 Action enables flashlight
impulse 201 Action sprays logo decal
hud_fastswitch 0 Action toggles fast weapon switching –
* 1 is 'on', 0 is 'off'
jointeam Action 0=Autojoin, 1=Spectator, 2=Terrorist,
3=CT
kill Action player suicides to respawn again
use Action Use a particular weapon
Arguments: <weapon_name>
autobuy Buy Buys a predetermined set of weapons
and equipment, setup in autobuy.txt
rebuy Buy Buys all the equipment that you had
when the last snapshot of your equipm
buy Buy
buyammo1 Buy This buys one primary magazine or clip
buyammo2 Buy This buys one pistol clip
buyequip Buy Show equipment buy menu
buymenu Buy Show main buy menu
alias Console Alias a command
bind Console Bind a key to a command or
set of commands (bind <cmd>)
BindToggle Console Creates a "bind toggle" for specific
commands (Ex. BindToggle "key" "command")
con_enable 1 Console Allows the console to be activated
con_notifytime 8 Console How long to display recent console text to
the upper part of the game window
contimes Console Number of console lines to overlay for
debugging.
clear Console clears the console screen
cvarlist Console Show the list of convars/concommands.
developer 0 Console toggles on/off developer debug console
messages - * 1 is 'on', 0 is 'off'
differences Console Show all convars which are not at their
default values.
echo Console echos text to the console
exec Console executes a script of .cfg file
exit Console exit game engine without confirmation
find Console Find concommands with the specified string
in their name/help text.
help Console Find help about a convar/concommand.
hideconsole Console Hide the console.
incrementvar Console Increment specified convar value.
key_findbinding Console Find key bound to specified
command string.
key_listboundkeys Console List bound keys with bindings.
key_updatelayout Console Updates game keyboard layout to current
windows keyboard setting.
mem_dump Console dump memory stats.
quit Console Exit the engine.
status Console Display map and connection status.
stuffcmds Console Parses and stuffs command line +
commands to command buffer. In your valve.rc file
toggleconsole Console Show/hide the console.
unbind Console Unbind a key
unbindall Console Unbind all keys
wait Console Stop command parsing until next frame
cl_autohelp HUD/Onscreen Enable/Disable Autohelp
cl_c4progressbar HUD/Onscreen Draw progress bar when defusing the C4
cl_righthand HUD/Onscreen Use right-handed view models.
cl_showfps HUD/Onscreen Draw fps meter at top of screen
(1 = fps, 2 = smooth fps)
cl_showtextmsg HUD/Onscreen Enable/disable text messages printing
on the screen
gameui_hide HUD/Onscreen Hides/closes GUI menu
hud_centerid 0 HUD/Onscreen Toggles player ID display –
* 1 is 'on', 0 is 'off'
hud_deathnotice_time HUD/Onscreen Sets how long death messages
remain onscreen
hud_drawhistory_time HUD/Onscreen Sets how long messages remain onscreen
hud_saytext_time 5 HUD/Onscreen Sets how long chat messages
remain onscreen
hud_showtargetid HUD/Onscreen Shows target ID at cursor
messagemode HUD/Onscreen Display player message globally (to all)
messagemode2 HUD/Onscreen Display player message to team
name HUD/Onscreen View or change a player's name
radio1 HUD/Onscreen This opens up Radio1 Menu
radio2 HUD/Onscreen This opens up Radio2 Menu
radio3 HUD/Onscreen This opens up Radio3 Menu
revert HUD/Onscreen Revert convars to their default values
scr_centertime 2 HUD/Onscreen Sets how long server messages
remain on the screen
say HUD/Onscreen Display player message globally (to all)
say_team HUD/Onscreen Display player message to team
timeleft HUD/Onscreen Displays the amount ouf time
remaining in the round
cl_crosshairalpha HUD/Crosshair Use to change crosshair alpha,
must have cl_crosshairusealpha set to "1"
cl_crosshaircolor HUD/Crosshair 0=Green, 1=Red, 2=Blue, 3=Yellow,
4=Light Blue
cl_crosshairscale HUD/Crosshair Use to change crosshair scale,
must have cl_scalecrosshair set to "1"
cl_crosshairusealpha HUD/Crosshair Enable or disable the use of crosshair alpha
cl_dynamiccrosshair HUD/Crosshair Enable or disable the use of dynamic
crosshair, on will make crosshair shrink
when you duck for better accuracy
cl_observercrosshair HUD/Crosshair Enable or disable the use of the
Observer crosshair (1= On, 0=Off)
cl_scalecrosshair HUD/Crosshair Enable or disable the use of crosshair scale
crosshair HUD/Crosshair Enable or disable the use of crosshair
(1= On, 0=Off)
cl_radaralpha HUD/Radar Use to change radar alpha,
must have cl_radartype set to "1"
cl_radartype HUD/Radar 0=Transparent Radar, 1=Solid radar
with options to change alpha using
cl_radaralpha
drawradar HUD/Radar Draws HUD radar
hideradar HUD/Radar Hides HUD radar
cancelselect Menu Cancels current selection
escape Menu Escape key pressed
invnext Menu selects next item in inventory
invprev Menu selects previous item in inventory
lastinv Menu selects previous item in inventory
menuselect Menu Selects item in that slot (0-9)
slot0 Menu select weapon group 0 (or menu item 0)
see 'use' or cancels selection
slot1 Menu select weapon group 1 (or menu item 1)
see 'use'
slot2 Menu select weapon group 2 (or menu item 2)
see 'use'
slot3 Menu select weapon group 3 (or menu